1v1 Hot Potato Dodgeball
My contributions
- Built 2-player controller pairing with disconnect handling and rebinding
- Engineered ball catch, charge and throw physics
- Created a DOTween wrapper game-feel package with drag-and-drop script components
- Authored VFX sequences in Unity Timeline with particles and post-processing
- Developed instant replay, a tutorial and animated menu transitions
- Iterated on controls, UI and game feel using Likert-scale survey data and playtest observations